No major problems, although maximizing the window during gameplay will crash Dolphin. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. A little slowdown in large areas.Īlmost Perfect, mini-map is garbled unless you change EFB Copies to RAM, then it works fine, but the game slows down also (OpenGL) A little slowdown in large areas.įull speed most of the time. The Legend of Zelda Twilight Princess Dolphin Wii Full SpeedĢ0->35FPS. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Compatibility can be assumed to align with the indicated revisions.
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